By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Once they are weak, just attack. Included in this guide is how to go to war economy in 1936 and how to make sure you have finished your doctrine tree by early 1942 at the latest. Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. and our All rights reserved. Good divisions, combined with good stockpiles of equipment can always make a miracle. Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. Conquering CZ, Poland, France etc. If you have air superiority, try strategic bombing, and use your divisions to push to important cities with many factory slots. I know the video is long but I didn't know what else to cut. I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. Declare war on Lithuania and go around their army. France was knocked out of the fight. When are you attacking (Don't attack near 1941, they're too strong then. Wakey Jun 9, 2016 @ 4:17am. This was not my first time playing. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? Russia has infinite manpower, but only limited factories. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. And they were all having a visit . In today's video I'm sharing with you my strategy for beating Germany by 1941 for the La Resistance dlc. If you allow it to become a war of attrition you aren't going to win against the Soviets. I'm trying to compensate now and using some of the suggested division templates, so hopefully I can catch up. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. What do I do? I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. Basically, this. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Alongside artillery, this is where your air force is particularly important. But they will only stay fresh if you manage your supply carefully. 85% of the Soviet armoured vehicle park on 1.1.1936 is missing from HoI4. Build forts along major rivers and at other terrain features and cities further inland, which will be powerful lines of defense once the Germans push you back that far. Tons of aircraft ready to bomb and fight. Espaol - Latinoamrica (Spanish - Latin America). Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. That was the breaking point, i only had to fight huge numbers of really really bad equiped soviets afterwards. you only have to do these things till youre good, i just beat germany in 41 lol. AI cannot handle flanking maneuvers, you can trap their whole army between Polish ground and Moscow. If you like to take your time you can also wait for late 1941 and research 41' medium tanks + mechanized infantry and make divisions of that only. You are using an out of date browser. Attacking UDSSR as early as possible worked best for me in all of my three attempts so far. You can dig in very hard so soviets can't push you and then push forward with the planning bonus. was a piece of cake. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. 2019-09-04, 6:22 pm. Garrison duty focuses your troops on defending ports and cities. Try to attack when the weather is favorable; attacking through snow or mud will cut your effectiveness dramatically. And secondly, what division templates are you using? All rights reserved. Privacy Policy. and our In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. Line was broken through few times, however i somehow managed to push back. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. I watched a video tutorial by Feedback Gaming (YouTube) where he waited for The Great Purge to complete and meanwhile built an army of cavalry (yeah, I kid you not) then swept through the Soviet Union. Yeah, that would be good. Have 7/2 infantry template with engineers, had air superiority while they broke through too! In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. I will not list every single one, but the ones I feel you should go for first. Those will open several fronts for Stalin to worry about. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Which seems to drain German manpower in quick time. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Also make sure that you have enough supply. It took about a year and a half for me, launching in March 1941. Found the internet! It seems impossible to repel the German attack. This guide is every major click you are going to need to make to set yourself up for the defense of Mother Russia. I think it must be something wrong with that, be it the fact I can't produce enough of those without running out of equipment or something along those lines. For more guides onHearts of Iron IV, be sure to check out its game page. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. These rules will help your game run smoother and increase your chances onto securing world domination. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! For more information, please see our 500 is safe. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. What are some things I can do to properly defend a border? If you wish to form a perimiter, draw a defensive line and assign division to it. Search within r/hoi4. From what i saw from other players, they simply destroy the every factory between the border and Line, leaving soldiers both in border and line. Stick to historical timeline becouse AI right now need every help you can give him. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. You are using an out of date browser. Defense in depth. well ur pretty s**** on my first game i won against soviet. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Would like to see some numbers if possible. I had 212 divisions composed of infantry and including 4 Panzerarmees (1 Panzerarmee = 5 LARM, 5 MARM, 10 MOT). Contributor at KeenGamer, often writing guides and news. Well, that works too. The weakest path is communist one . I won my last war in 1942 after i encircled 70 divisions and shortly afterwards 50 divisions. I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. The best way that I've found to defeat the Soviets is to prepare for a slog. . Use armor or motorizied to push a hole 1-2 provencies wide and encircle parts of their army. It's pretty easy. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Also, attack weak spots where you can hit a province from multiple angles and preferably into open plains with no river crossings. Hi, thank you for the comment. in a public forum. If you think that for every problem there is a simple and easy solution, either you don't understand what is a problem or you don't understand what is a solution. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Your email address will not be published. Necromancy is not allowed. and our So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. 22 . Provided decent Air Support (not enough, Germany is always superior) and with some Anti-Air. Espaol - Latinoamrica (Spanish - Latin America). Add defenses along the Italian border (Try to get 10/10 defences all across the German and Italian borders) , then put your men on all that defensive ground. with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. You must ensure that you have air superiority so that the Axis forces do not break through your front line. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. It may not display this or other websites correctly. The best option for until divisions you as russia should get a strong backbone of 24-30width all infantry divisions (you have the manpower) they suck yes, but they are a great fallback or even front line. USSR meanwhile gets only 300 factories by 1941 and USA 400 factories by 1941. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Having doomstacks of CAS can't hurt as long as you have enough fighters. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Even had France, UK and the allies on my side with non aggression pacts. Leningrad would come later. Encircle them within static frontlines and let them starve, places like the baltic states especially with only a water border and the coast. Oh yes, how could I forget? JavaScript is disabled. Its real easy to stop them at the border. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. ps there should be a general questions thread stickied or something. So, what are you waiting for? This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. At that point your fresh troops can keep many times their number under control. If you go infantry, get 120-150 7inf+2art divisions and make sure at the start of campaign to switch to superior firepower doctrine. Red air and other . I dont remember how many divisions i had, must have been around 80. Here is some music for the destruction of the Axis. But they will only stay fresh if you manage your supply carefully. But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Finland was getting eaten in autum winter 40 and I was going t let that happen but changed my mind in winter 40 and joined the war with the Soviets. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Russia also is developing brand new "novel". Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Make sure you have air support working. In HOI3, Russia were terrible. Cookie Notice Cookie Notice It may not display this or other websites correctly. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Your troops may also be running out of supplies. If you try and follow a reletivly normal timeline Russia can have 1000 divisions. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Playing my first HoI IV game (as Russia). I steamrolled russia and lost 200k people total. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. That's it. For more information, please see our They don't need to actually fall back. Archived post. Privacy Policy. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. But only because the AI is dumb. In terms of the order you should do your national focus tree, here is what I have found works best for me. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. A more than a month old thread should rest in peace. All trademarks are property of their respective owners in the US and other countries. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. What I did to beat the Soviets was produce massive amounts of medium tanks, and give all of my infantry divisions anti-tank guns. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Firstly, how many divisions have you got? I prefer using artillery, but rockets can be used. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Then, once you haVE 150+ divs you can Attack. They're now OP. Yet got invaded. What is the makeup of your army? . Apparently the Soviet Union's army is desperately weak after The Great Purge event (their organisation suffers catastrophic derp) so they crumble before your relatively cheap, fast moving cavalry. If they are thin on divisions before winter starts, you just continue encirclements, just on smaller scale. If you have 300, the Germans will push you back, but you can still win. I wonder if its more rational to use Stalin Line. Stalin's Severed Right Hand Privacy Policy. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). User account menu. The key to beat Barbarossa, is to have enough civilian factories [CF's] to make LOTS of war factories [WF's] to produce the equipment you'll NEED to fit out fully the divisions you make; at least 200-300-ish . Contents 1 Geography 2 Events I have about 240 divisions on the Europe front, but for some reason my unlimited man power isn't draining the Reich's power. You win by encircling and destroying divisions. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. Therefore, lets proceed into the guide. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. National Anthem of USSRWatch this video on YouTube Please don't reply to a post that's dead for months. Question is: which one is better, which one do you use and why? So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. Close. I found as Germany's junior partner, Poland, putting pressure on one part of the front will cause the Soviets to send relief from other parts. "You will not argue with, comment on or question the actions/authority/ or comments of the Paradox staff (Administrators, Moderators, etc.) lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. So I'm playing the Soviets in Waking the Tiger and I'm pretty new to the game. I am playing Italy and we are in late 1941. Lost horrifically, Moscow and Stalingrad falls within a year. What is that last line doing? Check out my other nation guides. Khrushchev dabbled with Trotskyism in the past. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. I have only played as Germany very eager to win WW2 as them before i move along to try other factions. Espaol - Latinoamrica (Spanish - Latin America). Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Is this worth it? Superior firepower is always good for infantry army, but Grand Battleplan works well for Finland also. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. 3) the Union is probably the most fun country to play, sure. But i have lost campaign after campaign every single time when attempting to invade the USSR. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2037365067. With 7 soldiers and 2 artillery for the infantry. Try to get engi's and support artry - 6-7 infantry and a 1-2 plain artys in your division template, and the germans wont stand a chance #7 So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Well if you have historical focuss on, get the extend the Maginot line focuss. Defend, push, defend, push and ups, here is Moscow Forgot to add. Don't know it well yet. So, here is a list of priorities for your research: This is where my military tactics come in. New comments cannot be posted and votes cannot be cast. Thanks for the post. Giving me time to build a of factories and conquer Japan and most of China. Lol there are alot of noobs on this post hahaha, beating soviets is easy no matter the date. 23. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! I had almost all my national focuses completed. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Scan this QR code to download the app now. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). It will stress your tungsten though. Just make you sure you have a decent air force to ensure air superiority. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All trademarks are property of their respective owners in the US and other countries. Each one is dedicated to smashing the front. Just to check are you playing as the Soviet Union? Valve Corporation. in my experience encircle, destroy pocket, repeat and repeat. I would recommend watching this video and playing a test game of the soviets at the same time to save time.
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